OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include <OgreGLES2DepthTexture.h>
Public Member Functions | |
GLES2DepthTexture (bool shareableDepthBuffer, ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLES2Support &support) | |
virtual | ~GLES2DepthTexture () |
void | _setGlTextureName (GLuint textureName) |
bool | getShareableDepthBuffer () const |
Public Member Functions inherited from Ogre::GLES2Texture | |
GLES2Texture (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLES2Support &support) | |
virtual | ~GLES2Texture () |
void | createRenderTexture () |
v1::HardwarePixelBufferSharedPtr | getBuffer (size_t face, size_t mipmap) |
void | getCustomAttribute (const String &name, void *pData) |
GLenum | getGLES2TextureTarget () const |
GLuint | getGLID () const |
Ogre::GLES2DepthTexture::GLES2DepthTexture | ( | bool | shareableDepthBuffer, |
ResourceManager * | creator, | ||
const String & | name, | ||
ResourceHandle | handle, | ||
const String & | group, | ||
bool | isManual, | ||
ManualResourceLoader * | loader, | ||
GLES2Support & | support | ||
) |
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virtual |
void Ogre::GLES2DepthTexture::_setGlTextureName | ( | GLuint | textureName | ) |
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inline |