OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::LightFactory Class Referencefinal

Factory object for creating Light instances. More...

#include <OgreLight.h>

+ Inheritance diagram for Ogre::LightFactory:

Public Member Functions

 LightFactory ()
 
 ~LightFactory () override
 
void destroyInstance (MovableObject *obj) override
 Destroy an instance of the object. More...
 
const StringgetType () const override
 Get the type of the object to be created. More...
 
- Public Member Functions inherited from Ogre::MovableObjectFactory
 MovableObjectFactory ()
 
virtual ~MovableObjectFactory ()
 
virtual MovableObjectcreateInstance (IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, const NameValuePairList *params=0)
 Create a new instance of the object. More...
 

Static Public Attributes

static String FACTORY_TYPE_NAME
 

Detailed Description

Factory object for creating Light instances.

Constructor & Destructor Documentation

◆ LightFactory()

Ogre::LightFactory::LightFactory ( )
inline

◆ ~LightFactory()

Ogre::LightFactory::~LightFactory ( )
inlineoverride

Member Function Documentation

◆ destroyInstance()

void Ogre::LightFactory::destroyInstance ( MovableObject obj)
overridevirtual

Destroy an instance of the object.

Implements Ogre::MovableObjectFactory.

◆ getType()

const String& Ogre::LightFactory::getType ( ) const
overridevirtual

Get the type of the object to be created.

Implements Ogre::MovableObjectFactory.

Member Data Documentation

◆ FACTORY_TYPE_NAME

String Ogre::LightFactory::FACTORY_TYPE_NAME
static

The documentation for this class was generated from the following file: