OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreColourValue.h"
#include "OgreMovableObject.h"
#include "OgrePlaneBoundedVolume.h"
#include "OgreTextureGpuListener.h"
#include "OgreVector4.h"
#include "OgreHeaderPrefix.h"
#include "OgreLight.inl"
Classes | |
class | Ogre::Light |
Representation of a dynamic light source in the scene. More... | |
class | Ogre::LightFactory |
Factory object for creating Light instances. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |