|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
For GL3+, most (if not all) buffers, can be treated with the same code. More...
#include <OgreNULLBufferInterface.h>
 Inheritance diagram for Ogre::NULLBufferInterface:
 Inheritance diagram for Ogre::NULLBufferInterface:For GL3+, most (if not all) buffers, can be treated with the same code.
Hence most equivalent functionality is encapsulated here.
| Ogre::NULLBufferInterface::NULLBufferInterface | ( | size_t | vboPoolIdx | ) | 
| 
 | override | 
| void Ogre::NULLBufferInterface::_firstUpload | ( | const void * | data, | 
| size_t | elementStart, | ||
| size_t | elementCount | ||
| ) | 
Only use this function for the first upload.
| 
 | overridevirtual | 
Reimplemented from Ogre::BufferInterface.
| 
 | overridevirtual | 
Implements Ogre::BufferInterface.
| 
 | overridevirtual | 
Implements Ogre::BufferInterface.
| 
 | inline | 
| 
 | inline | 
| 
 | overridevirtual | 
Implements Ogre::BufferInterface.
| 
 | inline | 
will null the data ptr so it wont be freed on destruction
| 
 | overridevirtual | 
Implements Ogre::BufferInterface.
| 
 | overridevirtual | 
Implements Ogre::BufferInterface.