|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
The ScreenRatioPixelCountLodStrategy class Implement a strategy which calculates LOD ratios based on coverage in screen ratios in the range [-1.0; 0.0] where -1.0 means the object is covering the whole screen and 0 covering almost nothing in the screen (very tiny). More...
#include <OgrePixelCountLodStrategy.h>
 Inheritance diagram for Ogre::ScreenRatioPixelCountLodStrategy:
 Inheritance diagram for Ogre::ScreenRatioPixelCountLodStrategy:| Public Member Functions | |
| ScreenRatioPixelCountLodStrategy () | |
| Default constructor. | |
| Real | getValueImpl (const MovableObject *movableObject, const Camera *camera) const override | 
| Compute the LOD value for a given movable object relative to a given camera. | |
| void | lodUpdateImpl (const size_t numNodes, ObjectData t, const Camera *camera, Real bias) const override | 
|  Public Member Functions inherited from Ogre::PixelCountLodStrategyBase | |
| PixelCountLodStrategyBase (const String &name) | |
| Default constructor. | |
| Real | getBaseValue () const override | 
| Get the value of the first (highest) level of detail. | |
| Real | transformBias (Real factor) const override | 
| Transform LOD bias so it only needs to be multiplied by the LOD value. | |
| Real | transformUserValue (Real userValue) const override | 
| Transform user supplied value to internal value. | |
|  Public Member Functions inherited from Ogre::LodStrategy | |
| LodStrategy (const String &name) | |
| Constructor accepting name. | |
| virtual | ~LodStrategy () | 
| Virtual destructor. | |
| const String & | getName () const | 
| Get the name of this strategy. | |
| Real | getValue (const MovableObject *movableObject, const Camera *camera) const | 
| Compute the LOD value for a given movable object relative to a given camera. | |
|  Public Member Functions inherited from Ogre::Singleton< ScreenRatioPixelCountLodStrategy > | |
| Singleton () | |
| ~Singleton () | |
| Static Public Member Functions | |
| static ScreenRatioPixelCountLodStrategy & | getSingleton () | 
| Override standard Singleton retrieval. | |
| static ScreenRatioPixelCountLodStrategy * | getSingletonPtr () | 
| Override standard Singleton retrieval. | |
|  Static Public Member Functions inherited from Ogre::LodStrategy | |
| static void | lodSet (ObjectData &t, Real lodValues[ARRAY_PACKED_REALS]) | 
|  Static Public Member Functions inherited from Ogre::Singleton< ScreenRatioPixelCountLodStrategy > | |
| static ScreenRatioPixelCountLodStrategy & | getSingleton () | 
| static ScreenRatioPixelCountLodStrategy * | getSingletonPtr () | 
The ScreenRatioPixelCountLodStrategy class Implement a strategy which calculates LOD ratios based on coverage in screen ratios in the range [-1.0; 0.0] where -1.0 means the object is covering the whole screen and 0 covering almost nothing in the screen (very tiny).
Note however that:
| Ogre::ScreenRatioPixelCountLodStrategy::ScreenRatioPixelCountLodStrategy | ( | ) | 
Default constructor.
| 
 | static | 
Override standard Singleton retrieval.
| 
 | static | 
Override standard Singleton retrieval.
| 
 | overridevirtual | 
Compute the LOD value for a given movable object relative to a given camera.
Implements Ogre::LodStrategy.
| 
 | overridevirtual | 
Implements Ogre::LodStrategy.