OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::v1::Entity Member List

This is the complete list of members for Ogre::v1::Entity, including all inherited members.

_deinitialise()Ogre::v1::Entity
_getBoneMatrices() constOgre::v1::Entityinline
_getBuffersMarkedForAnimation() constOgre::v1::Entityinline
_getHardwareVertexAnimVertexData() constOgre::v1::Entity
_getLightList()Ogre::MovableObjectinline
_getManager() constOgre::MovableObjectinline
_getNumBoneMatrices() constOgre::v1::Entityinline
_getObjectData()Ogre::MovableObjectinline
_getParentNodeFullTransform() constOgre::MovableObject
_getSkelAnimTempBufferInfo()Ogre::v1::Entity
_getSkelAnimVertexData() constOgre::v1::Entity
_getSoftwareVertexAnimVertexData() constOgre::v1::Entity
_getVertexAnimTempBufferInfo()Ogre::v1::Entity
_initialise(bool forceReinitialise=false)Ogre::v1::Entity
_isAnimated() constOgre::v1::Entity
_isSkeletonAnimated() constOgre::v1::Entity
_markBuffersUsedForAnimation()Ogre::v1::Entity
_notifyAttached(Node *parent) overrideOgre::v1::Entityvirtual
_notifyManager(SceneManager *man)Ogre::MovableObjectinline
_notifyParentNodeMemoryChanged()Ogre::MovableObjectinlinevirtual
_notifyStaticDirty() constOgre::MovableObjectinlinevirtual
_releaseManualHardwareResources()Ogre::MovableObjectinlinevirtual
_restoreManualHardwareResources()Ogre::MovableObjectinlinevirtual
_updateAnimation()Ogre::v1::Entity
_updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) overrideOgre::v1::Entityvirtual
addQueryFlags(uint32 flags)Ogre::MovableObjectinline
addSoftwareAnimationRequest(bool normalsAlso)Ogre::v1::Entity
addVisibilityFlags(uint32 flags)Ogre::MovableObjectinline
AnimableObject()Ogre::AnimableObjectinline
BIND_HARDWARE_MORPH enum valueOgre::v1::Entity
BIND_ORIGINAL enum valueOgre::v1::Entity
BIND_SOFTWARE_MORPH enum valueOgre::v1::Entity
BIND_SOFTWARE_SKELETAL enum valueOgre::v1::Entity
buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList)Ogre::MovableObjectstatic
c_DefaultLodMeshOgre::MovableObjectstatic
calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox)Ogre::MovableObjectstatic
chooseVertexDataForBinding(bool hasVertexAnim)Ogre::v1::Entity
clone() constOgre::v1::Entity
createAnimableValue(const String &valueName)Ogre::AnimableObjectinlinevirtual
cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera)Ogre::MovableObjectstatic
cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums)Ogre::MovableObjectstatic
detachFromParent()Ogre::MovableObject
EntitySet typedefOgre::v1::Entity
getAllAnimationStates() constOgre::v1::Entity
getAlwaysUpdateMainSkeleton() constOgre::v1::Entityinline
getAnimableValueNames() constOgre::AnimableObjectinline
getAnimationState(const String &name) constOgre::v1::Entity
getCachedDistanceToCamera() constOgre::MovableObjectinline
getCachedDistanceToCameraAsReal() constOgre::MovableObjectinline
getCastShadows() constOgre::MovableObjectinline
getCurrentMeshLod() constOgre::MovableObjectinline
getDefaultLightMask()Ogre::MovableObjectinlinestatic
getDefaultQueryFlags()Ogre::MovableObjectinlinestatic
getDefaultVisibilityFlags()Ogre::MovableObjectinlinestatic
getDisplaySkeleton() constOgre::v1::Entity
getEdgeList()Ogre::v1::Entity
getId() constOgre::IdObjectinline
getLightMask() constOgre::MovableObjectinline
getListener() constOgre::MovableObjectinline
getLocalAabb() constOgre::MovableObject
getLocalRadius() constOgre::MovableObject
getManualLodLevel(size_t index) constOgre::v1::Entity
getMesh() constOgre::v1::Entity
getMovableType() const overrideOgre::v1::Entityvirtual
getName() constOgre::MovableObjectinline
getNumManualLodLevels() constOgre::v1::Entity
getNumSubEntities() constOgre::v1::Entity
getParentNode() constOgre::MovableObjectinline
getParentSceneNode() constOgre::MovableObjectinline
getQueryFlags() constOgre::MovableObjectinline
getRenderingDistance() constOgre::MovableObjectinline
getRenderingMinPixelSize() constOgre::MovableObjectinline
getRenderQueueGroup() constOgre::MovableObjectinline
getShadowRenderingDistance() constOgre::MovableObjectinline
getSkeleton() constOgre::v1::Entityinline
getSkeletonInstance() constOgre::MovableObjectinline
getSkeletonInstanceSharingSet() constOgre::v1::Entityinline
getSkipAnimationStateUpdate() constOgre::v1::Entityinline
getSoftwareAnimationNormalsRequests() constOgre::v1::Entityinline
getSoftwareAnimationRequests() constOgre::v1::Entityinline
getSubEntity(size_t index)Ogre::v1::Entity
getSubEntity(size_t index) constOgre::v1::Entity
getSubEntity(const String &name)Ogre::v1::Entity
getSubEntity(const String &name) constOgre::v1::Entity
getUpdateBoundingBoxFromSkeleton() constOgre::v1::Entityinline
getUserObjectBindings()Ogre::MovableObjectinline
getUserObjectBindings() constOgre::MovableObjectinline
getVertexDataForBinding(bool casterPass)Ogre::v1::Entity
getVisibilityFlags() constOgre::MovableObjectinline
getVisible() constOgre::MovableObjectinline
getWorldAabb() constOgre::MovableObject
getWorldAabbUpdated()Ogre::MovableObject
getWorldRadius() constOgre::MovableObject
getWorldRadiusUpdated()Ogre::MovableObject
hasAnimationState(const String &name) constOgre::v1::Entity
hasEdgeList()Ogre::v1::Entity
hasSkeleton() constOgre::v1::Entityinline
hasVertexAnimation() constOgre::v1::Entity
IdObject(IdType id)Ogre::IdObjectinline
instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags)Ogre::MovableObjectinlinevirtual
isAttached() constOgre::MovableObjectinline
isHardwareAnimationEnabled()Ogre::v1::Entity
isInitialised() constOgre::v1::Entityinline
isStatic() constOgre::MovableObject
isVisible() constOgre::MovableObject
Listener()Ogre::Resource::Listenerinline
loadingComplete(Resource *res) overrideOgre::v1::Entityvirtual
mGlobalIndexOgre::MovableObject
MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId)Ogre::MovableObject
MovableObject(ObjectData *objectDataPtrs)Ogre::MovableObject
MovableObjectArray typedefOgre::MovableObject
mParentIndexOgre::MovableObject
mRenderablesOgre::MovableObject
operator()(const IdObject *left, const IdObject *right)Ogre::IdObjectinline
operator()(const IdObject &left, const IdObject &right)Ogre::IdObjectinline
preparingComplete(Resource *)Ogre::Resource::Listenerinlinevirtual
queryLights() constOgre::MovableObjectinline
refreshAvailableAnimationState()Ogre::v1::Entity
removeQueryFlags(uint32 flags)Ogre::MovableObjectinline
removeSoftwareAnimationRequest(bool normalsAlso)Ogre::v1::Entity
removeVisibilityFlags(uint32 flags)Ogre::MovableObjectinline
SchemeHardwareAnimMap typedefOgre::v1::Entity
setAlwaysUpdateMainSkeleton(bool update)Ogre::v1::Entityinline
setCastShadows(bool enabled)Ogre::MovableObjectinline
setDatablock(HlmsDatablock *datablock)Ogre::v1::Entity
setDatablock(IdString datablockName)Ogre::v1::Entity
setDatablockOrMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::v1::Entity
setDefaultLightMask(uint32 mask)Ogre::MovableObjectinlinestatic
setDefaultQueryFlags(uint32 flags)Ogre::MovableObjectinlinestatic
setDefaultVisibilityFlags(uint32 flags)Ogre::MovableObjectinlinestatic
setDisplaySkeleton(bool display)Ogre::v1::Entity
setLightMask(uint32 lightMask)Ogre::MovableObjectinline
setListener(Listener *listener)Ogre::MovableObjectinline
setLocalAabb(const Aabb box)Ogre::MovableObject
setMaterial(const MaterialPtr &material)Ogre::v1::Entity
setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::v1::Entity
setName(const String &name)Ogre::MovableObjectinline
setPolygonModeOverrideable(bool PolygonModeOverrideable)Ogre::v1::Entity
setQueryFlags(uint32 flags)Ogre::MovableObjectinline
setRenderingDistance(Real dist)Ogre::MovableObjectinline
setRenderingMinPixelSize(Real pixelSize)Ogre::MovableObjectinline
setRenderQueueGroup(uint8 queueID) overrideOgre::v1::Entityvirtual
setRenderQueueSubGroup(uint8 subGroup)Ogre::v1::Entity
setShadowRenderingDistance(Real dist)Ogre::MovableObjectinline
setSkipAnimationStateUpdate(bool skip)Ogre::v1::Entityinline
setStatic(bool bStatic)Ogre::MovableObject
setUpdateBoundingBoxFromSkeleton(bool update)Ogre::v1::Entity
setVisibilityFlags(uint32 flags)Ogre::MovableObjectinline
setVisible(bool visible)Ogre::MovableObjectinline
shareSkeletonInstanceWith(Entity *entity)Ogre::v1::Entity
sharesSkeletonInstance() constOgre::v1::Entityinline
stopSharingSkeletonInstance()Ogre::v1::Entity
unloadingComplete(Resource *)Ogre::Resource::Listenerinlinevirtual
updateAllBounds(const size_t numNodes, ObjectData t)Ogre::MovableObjectstatic
VertexDataBindChoice enum nameOgre::v1::Entity
~AnimableObject()Ogre::AnimableObjectvirtual
~Entity() overrideOgre::v1::Entity
~Listener()Ogre::Resource::Listenervirtual
~MovableObject()Ogre::MovableObjectvirtual