Factory object for creating Entity instances.  
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#include <OgreRectangle2D.h>
Factory object for creating Entity instances. 
◆ Rectangle2DFactory()
  
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          | Ogre::v1::Rectangle2DFactory::Rectangle2DFactory | ( |  | ) |  |  | inline | 
 
 
◆ ~Rectangle2DFactory()
  
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          | Ogre::v1::Rectangle2DFactory::~Rectangle2DFactory | ( |  | ) |  |  | inlineoverride | 
 
 
◆ destroyInstance()
  
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          | void Ogre::v1::Rectangle2DFactory::destroyInstance | ( | MovableObject * | obj | ) |  |  | overridevirtual | 
 
 
◆ getType()
  
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          | const String & Ogre::v1::Rectangle2DFactory::getType | ( |  | ) | const |  | overridevirtual | 
 
 
◆ FACTORY_TYPE_NAME
  
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          | String Ogre::v1::Rectangle2DFactory::FACTORY_TYPE_NAME |  | static | 
 
 
The documentation for this class was generated from the following file: