OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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Specialised KeyFrame which references a Mesh::Pose at a certain influence level, which stores offsets for a subset of the vertices in a buffer to provide a blendable pose. More...
#include <OgreKeyFrame.h>
Classes | |
struct | PoseRef |
Reference to a pose at a given influence level. More... | |
Public Types | |
typedef ConstVectorIterator< PoseRefList > | ConstPoseRefIterator |
typedef VectorIterator< PoseRefList > | PoseRefIterator |
typedef vector< PoseRef >::type | PoseRefList |
Public Member Functions | |
VertexPoseKeyFrame (const AnimationTrack *parent, Real time) | |
Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead. More... | |
~VertexPoseKeyFrame () override | |
void | _applyBaseKeyFrame (const VertexPoseKeyFrame *base) |
KeyFrame * | _clone (AnimationTrack *newParent) const override |
Clone a keyframe (internal use only) More... | |
void | addPoseReference (ushort poseIndex, Real influence) |
Add a new pose reference. More... | |
PoseRefIterator | getPoseReferenceIterator () |
Get an iterator over the pose references. More... | |
ConstPoseRefIterator | getPoseReferenceIterator () const |
Get a const iterator over the pose references. More... | |
const PoseRefList & | getPoseReferences () const |
Get a const reference to the list of pose references. More... | |
void | removeAllPoseReferences () |
Remove all pose references. More... | |
void | removePoseReference (ushort poseIndex) |
Remove reference to a given pose. More... | |
void | updatePoseReference (ushort poseIndex, Real influence) |
Update the influence of a pose reference. More... | |
Public Member Functions inherited from Ogre::v1::KeyFrame | |
KeyFrame (const AnimationTrack *parent, Real time) | |
Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead. More... | |
virtual | ~KeyFrame () |
Real | getTime () const |
Gets the time of this keyframe in the animation sequence. More... | |
Specialised KeyFrame which references a Mesh::Pose at a certain influence level, which stores offsets for a subset of the vertices in a buffer to provide a blendable pose.
typedef vector<PoseRef>::type Ogre::v1::VertexPoseKeyFrame::PoseRefList |
Ogre::v1::VertexPoseKeyFrame::VertexPoseKeyFrame | ( | const AnimationTrack * | parent, |
Real | time | ||
) |
Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead.
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inlineoverride |
void Ogre::v1::VertexPoseKeyFrame::_applyBaseKeyFrame | ( | const VertexPoseKeyFrame * | base | ) |
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overridevirtual |
Clone a keyframe (internal use only)
Reimplemented from Ogre::v1::KeyFrame.
Add a new pose reference.
PoseRefIterator Ogre::v1::VertexPoseKeyFrame::getPoseReferenceIterator | ( | ) |
Get an iterator over the pose references.
ConstPoseRefIterator Ogre::v1::VertexPoseKeyFrame::getPoseReferenceIterator | ( | ) | const |
Get a const iterator over the pose references.
const PoseRefList& Ogre::v1::VertexPoseKeyFrame::getPoseReferences | ( | ) | const |
Get a const reference to the list of pose references.
void Ogre::v1::VertexPoseKeyFrame::removeAllPoseReferences | ( | ) |
Remove all pose references.
void Ogre::v1::VertexPoseKeyFrame::removePoseReference | ( | ushort | poseIndex | ) |
Remove reference to a given pose.
poseIndex | The pose index (not the index of the reference) |
Update the influence of a pose reference.