|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreAny.h"#include "OgreHardwareVertexBuffer.h"#include "OgreIteratorWrappers.h"#include "OgreQuaternion.h"#include "OgreVector3.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::v1::KeyFrame | 
| A key frame in an animation sequence defined by an AnimationTrack.  More... | |
| class | Ogre::v1::NumericKeyFrame | 
| Specialised KeyFrame which stores any numeric value.  More... | |
| class | Ogre::v1::TransformKeyFrame | 
| Specialised KeyFrame which stores a full transform.  More... | |
| class | Ogre::v1::VertexMorphKeyFrame | 
| Specialised KeyFrame which stores absolute vertex positions for a complete buffer, designed to be interpolated with other keys in the same track.  More... | |
| class | Ogre::v1::VertexPoseKeyFrame | 
| Specialised KeyFrame which references a Mesh::Pose at a certain influence level, which stores offsets for a subset of the vertices in a buffer to provide a blendable pose.  More... | |
| struct | Ogre::v1::VertexPoseKeyFrame::PoseRef | 
| Reference to a pose at a given influence level.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::v1 |