|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
| Enumerations | |
| enum | CubemapSide { PX , NX , PY , NY , PZ , NZ } | 
| Please note that due to ancient GPU history reasons, cubemaps are always treated as left handed.  More... | |
Please note that due to ancient GPU history reasons, cubemaps are always treated as left handed.
Which means +Z = Forward (which contradicts Ogre and OpenGL common conventions of being right handed, where -Z = Forward)
| Enumerator | |
|---|---|
| PX | |
| NX | |
| PY | |
| NY | |
| PZ | |
| NZ | |