|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
Struct that holds a number of cameras used in the current rendering pass. More...
#include <OgreSceneManager.h>
| Public Member Functions | |
| CamerasInProgress () | |
| CamerasInProgress (const Camera *_renderingCamera, const Camera *_cullingCamera, const Camera *_lodCamera) | |
| CamerasInProgress (const Camera *camera) | |
| Public Attributes | |
| const Camera * | cullingCamera | 
| const Camera * | lodCamera | 
| const Camera * | renderingCamera | 
Struct that holds a number of cameras used in the current rendering pass.
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 | inline | 
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 | inline | 
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 | inline | 
| const Camera* Ogre::CamerasInProgress::cullingCamera | 
| const Camera* Ogre::CamerasInProgress::lodCamera | 
| const Camera* Ogre::CamerasInProgress::renderingCamera |