We cache some conversion values here to avoid doing it every time we set the Pso.  
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#include <OgreGLES2HlmsPso.h>
We cache some conversion values here to avoid doing it every time we set the Pso. 
- See also
- HlmsPso 
◆ blendFunc
      
        
          | GLenum Ogre::GLES2HlmsPso::blendFunc | 
      
 
 
◆ blendFuncAlpha
      
        
          | GLenum Ogre::GLES2HlmsPso::blendFuncAlpha | 
      
 
 
◆ cullMode
      
        
          | GLenum Ogre::GLES2HlmsPso::cullMode | 
      
 
 
◆ depthFunc
      
        
          | GLenum Ogre::GLES2HlmsPso::depthFunc | 
      
 
 
◆ depthWrite
      
        
          | GLboolean Ogre::GLES2HlmsPso::depthWrite | 
      
 
 
◆ destBlend
      
        
          | GLenum Ogre::GLES2HlmsPso::destBlend | 
      
 
 
◆ destBlendAlpha
      
        
          | GLenum Ogre::GLES2HlmsPso::destBlendAlpha | 
      
 
 
◆ enableAlphaBlend
      
        
          | bool Ogre::GLES2HlmsPso::enableAlphaBlend | 
      
 
 
◆ pixelShader
◆ polygonMode
      
        
          | GLenum Ogre::GLES2HlmsPso::polygonMode | 
      
 
 
◆ sourceBlend
      
        
          | GLenum Ogre::GLES2HlmsPso::sourceBlend | 
      
 
 
◆ sourceBlendAlpha
      
        
          | GLenum Ogre::GLES2HlmsPso::sourceBlendAlpha | 
      
 
 
◆ vertexShader
The documentation for this struct was generated from the following file: