|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
Thread-safe buffer for storing Hardware index buffer. More...
#include <OgreLodBuffer.h>
| Public Member Functions | |
| void | fillBuffer (Ogre::v1::IndexData *data) | 
| Fills the buffer from an Ogre::IndexData. | |
| Public Attributes | |
| Ogre::SharedPtr< unsigned char > | indexBuffer | 
| if NULL, then the previous Lod level's buffer is used. (compression) | |
| size_t | indexBufferSize | 
| size of the index buffer in bytes | |
| size_t | indexCount | 
| index count from indexStart. | |
| size_t | indexSize | 
| Index size: 2 or 4 byte/index is supported only. | |
| size_t | indexStart | 
| Offset from the start of the indexBuffer. | |
Thread-safe buffer for storing Hardware index buffer.
| void Ogre::LodIndexBuffer::fillBuffer | ( | Ogre::v1::IndexData * | data | ) | 
Fills the buffer from an Ogre::IndexData.
Call this on Ogre main thread only
| Ogre::SharedPtr<unsigned char> Ogre::LodIndexBuffer::indexBuffer | 
if NULL, then the previous Lod level's buffer is used. (compression)
| size_t Ogre::LodIndexBuffer::indexBufferSize | 
size of the index buffer in bytes
| size_t Ogre::LodIndexBuffer::indexCount | 
index count from indexStart.
| size_t Ogre::LodIndexBuffer::indexSize | 
Index size: 2 or 4 byte/index is supported only.
| size_t Ogre::LodIndexBuffer::indexStart | 
Offset from the start of the indexBuffer.