|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgreLodPrerequisites.h"#include "OgreCommon.h"#include "OgreSharedPtr.h"#include "ogrestd/vector.h"| Classes | |
| struct | Ogre::LodIndexBuffer | 
| Thread-safe buffer for storing Hardware index buffer.  More... | |
| struct | Ogre::LodInputBuffer | 
| Data representing all required information from a Mesh. Used by LodInputProviderBuffer.  More... | |
| struct | Ogre::LodInputBuffer::Submesh | 
| struct | Ogre::LodOutputBuffer | 
| Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer.  More... | |
| struct | Ogre::LodOutputBuffer::Submesh | 
| struct | Ogre::LodVertexBuffer | 
| Thread-safe buffer for storing Hardware vertex buffer.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |