|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer. More...
#include <OgreLodBuffer.h>
| Classes | |
| struct | Submesh | 
| Public Attributes | |
| vector< Submesh >::type | submesh | 
| Contains every generated indexBuffer from every submesh. submeshCount*lodLevelCount buffers. | |
Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer.
| vector<Submesh>::type Ogre::LodOutputBuffer::submesh | 
Contains every generated indexBuffer from every submesh. submeshCount*lodLevelCount buffers.