#include <OgreLodOutputProviderBuffer.h>
◆ LodOutputProviderBuffer()
  
  | 
        
          | Ogre::LodOutputProviderBuffer::LodOutputProviderBuffer | ( | v1::MeshPtr | mesh | ) |  |  | inline | 
 
 
◆ bakeLodLevel()
  
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          | void Ogre::LodOutputProviderBuffer::bakeLodLevel | ( | LodData * | data, |  
          |  |  | int | lodIndex |  
          |  | ) |  |  |  | overridevirtual | 
 
 
◆ bakeManualLodLevel()
  
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          | void Ogre::LodOutputProviderBuffer::bakeManualLodLevel | ( | LodData * | data, |  
          |  |  | String & | manualMeshName, |  
          |  |  | int | lodIndex |  
          |  | ) |  |  |  | overridevirtual | 
 
 
◆ finalize()
  
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          | void Ogre::LodOutputProviderBuffer::finalize | ( | LodData * | data | ) |  |  | inlineoverridevirtual | 
 
 
◆ getBuffer()
◆ inject()
  
  | 
        
          | void Ogre::LodOutputProviderBuffer::inject | ( |  | ) |  |  | overridevirtual | 
 
 
◆ prepare()
  
  | 
        
          | void Ogre::LodOutputProviderBuffer::prepare | ( | LodData * | data | ) |  |  | overridevirtual | 
 
 
The documentation for this class was generated from the following file: