OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include <OgreMetalDescriptorSetTexture.h>
Public Attributes | |
__unsafe_unretained id< MTLBuffer > * | buffers |
NSUInteger * | offsets |
NSRange | range |
ShaderType | shaderType |
__unsafe_unretained id<MTLBuffer>* Ogre::MetalBufferRegion::buffers |
NSUInteger* Ogre::MetalBufferRegion::offsets |
NSRange Ogre::MetalBufferRegion::range |
ShaderType Ogre::MetalBufferRegion::shaderType |