|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
Records the assignment of a single vertex to a single bone with the corresponding weight. More...
#include <OgreVertexBoneAssignment.h>
| Public Member Functions | |
| VertexBoneAssignment (const v1::VertexBoneAssignment &c) | |
| VertexBoneAssignment (uint32 _vertexIndex, uint16 _boneIndex, Real _weight) | |
| bool | operator< (const VertexBoneAssignment &_r) const | 
| Public Attributes | |
| uint16 | boneIndex | 
| uint32 | vertexIndex | 
| Real | weight | 
Records the assignment of a single vertex to a single bone with the corresponding weight.
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 | inline | 
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 | inline | 
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 | inline | 
References vertexIndex, and weight.
| uint16 Ogre::VertexBoneAssignment::boneIndex | 
| uint32 Ogre::VertexBoneAssignment::vertexIndex | 
Referenced by operator<().
| Real Ogre::VertexBoneAssignment::weight | 
Referenced by operator<().