General purpose response structure.
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#include <OgreWorkQueue.h>
General purpose response structure.
◆ Response()
◆ ~Response()
Ogre::WorkQueue::Response::~Response |
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◆ abortRequest()
void Ogre::WorkQueue::Response::abortRequest |
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◆ getData()
const Any & Ogre::WorkQueue::Response::getData |
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const |
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inline |
Return the response data (user defined, only valid on success)
◆ getMessages()
const String & Ogre::WorkQueue::Response::getMessages |
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const |
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Get any diagnostic messages about the process.
◆ getRequest()
const Request * Ogre::WorkQueue::Response::getRequest |
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const |
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inline |
◆ succeeded()
bool Ogre::WorkQueue::Response::succeeded |
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const |
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Return whether this is a successful response.
◆ mData
Any Ogre::WorkQueue::Response::mData |
Data associated with the result of the process.
◆ mMessages
String Ogre::WorkQueue::Response::mMessages |
◆ mRequest
const Request* Ogre::WorkQueue::Response::mRequest |
Pointer to the request that this response is in relation to.
◆ mSuccess
bool Ogre::WorkQueue::Response::mSuccess |
Whether the work item succeeded or not.
The documentation for this struct was generated from the following file: