OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgreHeaderPrefix.h"
#include "Compositor/OgreCompositorNodeDef.h"
#include "OgreMath.h"
#include "OgreVector2.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorShadowNodeDef |
Shadow Nodes are special nodes (not to be confused with. More... | |
class | Ogre::ShadowTextureDefinition |
Local texture definition. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Enumerations | |
enum | Ogre::ShadowMapTechniques { Ogre::SHADOWMAP_UNIFORM , Ogre::SHADOWMAP_PLANEOPTIMAL , Ogre::SHADOWMAP_FOCUSED , Ogre::SHADOWMAP_PSSM } |