OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreD3D11StagingBuffer.h File Reference

Classes

class  Ogre::D3D11StagingBuffer
 NOTE FOR D3D12 PORTING: The GL3Plus implementation should be used as reference, since it is much lower level than this implementation for D3D11. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>