OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "WIN32/OgreMinGWSupport.h"
#include "WIN32/OgreComPtr.h"
#include <d3d11.h>
#include "OgreD3D11LegacySDKEmulation.h"
#include <d3d11shader.h>
#include <d3dcompiler.h>
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Ogre::v1 | |
Macros | |
#define | _OgreD3D11Export |
#define | NOMINMAX |
#define | SAFE_DELETE(p) |
#define | SAFE_DELETE_ARRAY(p) |
#define | SAFE_RELEASE(p) |
Typedefs | |
typedef SharedPtr< D3D11HLSLProgram > | Ogre::D3D11HLSLProgramPtr |
#define _OgreD3D11Export |
#define NOMINMAX |
#define SAFE_DELETE | ( | p | ) |
#define SAFE_DELETE_ARRAY | ( | p | ) |
#define SAFE_RELEASE | ( | p | ) |