OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
|
#include "OgreGLES2Prerequisites.h"
#include "OgreHardwareBufferManager.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreHardwareUniformBuffer.h"
#include "OgreHardwareIndexBuffer.h"
Classes | |
class | Ogre::v1::GLES2DefaultHardwareBufferManager |
GLES2DefaultHardwareBufferManagerBase as a Singleton. More... | |
class | Ogre::v1::GLES2DefaultHardwareBufferManagerBase |
Specialisation of HardwareBufferManager to emulate hardware buffers. More... | |
class | Ogre::v1::GLES2DefaultHardwareIndexBuffer |
Specialisation of HardwareIndexBuffer for emulation. More... | |
class | Ogre::v1::GLES2DefaultHardwareUniformBuffer |
Specialisation of HardwareUniformBuffer for emulation. More... | |
class | Ogre::v1::GLES2DefaultHardwareVertexBuffer |
Specialisation of HardwareVertexBuffer for emulation. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Ogre::v1 | |