OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgreGLES2RenderTexture.h"
#include "OgreGLES2Context.h"
#include "OgreGLES2FrameBufferObject.h"
#include "OgreGLES2ManagedResource.h"
Classes | |
class | Ogre::GLES2FBOManager |
Factory for GL ES 2 Frame Buffer Objects, and related things. More... | |
struct | Ogre::GLES2FBOManager::FormatProperties::Mode |
Allowed modes/properties for this pixel format. More... | |
class | Ogre::GLES2FBORenderTexture |
RenderTexture for GL ES 2 FBO. More... | |
Namespaces | |
namespace | Ogre |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |