OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreGLSLESLinkProgramManager.h File Reference

Classes

class  Ogre::GLSLESLinkProgramManager
 Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one program object that represents the active vertex and fragment shader objects during a rendering state. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>