OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgrePagingPrerequisites.h"
#include "OgrePageStrategy.h"
#include "OgreVector2.h"
#include "OgreVector3.h"
Classes | |
class | Ogre::Grid2DPageStrategy |
Page strategy which loads new pages based on a regular 2D grid. More... | |
class | Ogre::Grid2DPageStrategyData |
Specialisation of PageStrategyData for Grid2DPageStrategy. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Enumerations | |
enum | Ogre::Grid2DMode { Ogre::G2D_X_Z = 0 , Ogre::G2D_X_Y = 1 , Ogre::G2D_Y_Z = 2 } |
The 2D grid mode. More... | |