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OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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Specialisation of PageStrategyData for Grid2DPageStrategy. More...
#include <OgreGrid2DPageStrategy.h>
Public Member Functions | |
Grid2DPageStrategyData () | |
~Grid2DPageStrategyData () | |
void | calculateCell (PageID inPageID, int32 *x, int32 *y) |
PageID | calculatePageID (int32 x, int32 y) |
virtual void | convertGridToWorldSpace (const Vector2 &grid, Vector3 &world) |
Convert a grid point to world space - note only 2 axes populated. | |
virtual void | convertWorldToGridSpace (const Vector3 &world, Vector2 &grid) |
Convert a world point to grid space (not relative to origin) | |
void | determineGridLocation (const Vector2 &gridpos, int32 *x, int32 *y) |
Convert a grid position into a row and column index. | |
virtual void | getBottomLeftGridSpace (int32 x, int32 y, Vector2 &bl) |
Get the (grid space) bottom-left of a cell. | |
virtual int32 | getCellRangeMaxX () const |
get the index range of all cells (values outside this will be ignored) | |
virtual int32 | getCellRangeMaxY () const |
get the index range of all cells (values outside this will be ignored) | |
virtual int32 | getCellRangeMinX () const |
get the index range of all cells (values outside this will be ignored) | |
virtual int32 | getCellRangeMinY () const |
get the index range of all cells (values outside this will be ignored) | |
virtual Real | getCellSize () const |
Get the size of the cells in the grid. | |
virtual void | getCornersGridSpace (int32 x, int32 y, Vector2 *pFourPoints) |
Get the (grid space) corners of a cell. | |
virtual Real | getHoldRadius () const |
Get the Holding radius. | |
virtual Real | getHoldRadiusInCells () |
Get the Hold radius as a multiple of cells. | |
virtual Real | getLoadRadius () const |
Get the loading radius. | |
virtual Real | getLoadRadiusInCells () |
Get the load radius as a multiple of cells. | |
virtual void | getMidPointGridSpace (int32 x, int32 y, Vector2 &mid) |
Get the (grid space) mid point of a cell. | |
virtual Grid2DMode | getMode () const |
Set the grid alignment mode. | |
virtual const Vector3 & | getOrigin (const Vector3 &worldOrigin) |
Get the origin of the grid in world space. | |
bool | load (StreamSerialiser &stream) |
Load this data from a stream (returns true if successful) | |
void | save (StreamSerialiser &stream) |
Save this data to a stream. | |
virtual void | setCellRange (int32 minX, int32 minY, int32 maxX, int32 maxY) |
Set the index range of all cells (values outside this will be ignored) | |
virtual void | setCellRangeMaxX (int32 maxX) |
Set the index range of all cells (values outside this will be ignored) | |
virtual void | setCellRangeMaxY (int32 maxY) |
Set the index range of all cells (values outside this will be ignored) | |
virtual void | setCellRangeMinX (int32 minX) |
Set the index range of all cells (values outside this will be ignored) | |
virtual void | setCellRangeMinY (int32 minY) |
Set the index range of all cells (values outside this will be ignored) | |
virtual void | setCellSize (Real sz) |
Set the size of the cells in the grid. | |
virtual void | setHoldRadius (Real sz) |
Set the Holding radius. | |
virtual void | setLoadRadius (Real sz) |
Set the loading radius. | |
virtual void | setMode (Grid2DMode mode) |
Set the grid alignment mode. | |
virtual void | setOrigin (const Vector3 &worldOrigin) |
Set the origin of the grid in world space. | |
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PageStrategyData () | |
virtual | ~PageStrategyData () |
Static Public Attributes | |
static const uint32 | CHUNK_ID |
static const uint16 | CHUNK_VERSION |
Specialisation of PageStrategyData for Grid2DPageStrategy.
Name | Type | Description |
Grid orientation | uint8 | The orientation of the grid; XZ = 0, XY = 1, YZ = 2 |
Grid origin | Vector3 | World origin of the grid. |
Grid cell size | Real | The size of each cell (page) in the grid |
Grid cell range (minx, maxx, miny, maxy) | int16 * 4 | The extents of the world in cell indexes |
Load radius | Real | The outer radius at which new pages should start loading |
Hold radius | Real | The radius at which existing pages should be held if already loaded but not actively loaded (should be larger than Load radius) |
Ogre::Grid2DPageStrategyData::Grid2DPageStrategyData | ( | ) |
Ogre::Grid2DPageStrategyData::~Grid2DPageStrategyData | ( | ) |
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Convert a grid point to world space - note only 2 axes populated.
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virtual |
Convert a world point to grid space (not relative to origin)
void Ogre::Grid2DPageStrategyData::determineGridLocation | ( | const Vector2 & | gridpos, |
int32 * | x, | ||
int32 * | y | ||
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Convert a grid position into a row and column index.
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virtual |
Get the (grid space) bottom-left of a cell.
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inlinevirtual |
get the index range of all cells (values outside this will be ignored)
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inlinevirtual |
get the index range of all cells (values outside this will be ignored)
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inlinevirtual |
get the index range of all cells (values outside this will be ignored)
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inlinevirtual |
get the index range of all cells (values outside this will be ignored)
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inlinevirtual |
Get the size of the cells in the grid.
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virtual |
Get the (grid space) corners of a cell.
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inlinevirtual |
Get the Holding radius.
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inlinevirtual |
Get the Hold radius as a multiple of cells.
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inlinevirtual |
Get the loading radius.
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inlinevirtual |
Get the load radius as a multiple of cells.
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virtual |
Get the (grid space) mid point of a cell.
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inlinevirtual |
Set the grid alignment mode.
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inlinevirtual |
Get the origin of the grid in world space.
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virtual |
Load this data from a stream (returns true if successful)
Implements Ogre::PageStrategyData.
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virtual |
Save this data to a stream.
Implements Ogre::PageStrategyData.
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Set the index range of all cells (values outside this will be ignored)
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virtual |
Set the index range of all cells (values outside this will be ignored)
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virtual |
Set the index range of all cells (values outside this will be ignored)
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virtual |
Set the index range of all cells (values outside this will be ignored)
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virtual |
Set the index range of all cells (values outside this will be ignored)
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virtual |
Set the size of the cells in the grid.
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virtual |
Set the Holding radius.
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virtual |
Set the loading radius.
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Set the grid alignment mode.
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Set the origin of the grid in world space.
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static |
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static |