OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreStagingTextureBufferImpl.h File Reference
#include "OgreStagingTexture.h"
#include "OgreTextureBox.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::StagingTextureBufferImpl
 This implementation can be used by all RenderSystem APIs except D3D11, which is why this implementation is part of OgreMain. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>