OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgreStagingTexture.h"
#include "OgreTextureBox.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::StagingTextureBufferImpl |
This implementation can be used by all RenderSystem APIs except D3D11, which is why this implementation is part of OgreMain. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |