OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
Classes | |
struct | Ogre::v1::VertexBoneAssignment_s |
Records the assignment of a single vertex to a single bone with the corresponding weight. More... | |
struct | Ogre::VertexBoneAssignment |
Records the assignment of a single vertex to a single bone with the corresponding weight. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Ogre::v1 | |
Typedefs | |
typedef struct Ogre::v1::VertexBoneAssignment_s | Ogre::v1::VertexBoneAssignment |
Records the assignment of a single vertex to a single bone with the corresponding weight. More... | |
Functions | |
bool | Ogre::operator< (const VertexBoneAssignment &_l, uint32 _vertexIndex) |
bool | Ogre::operator< (uint32 _vertexIndex, const VertexBoneAssignment &_r) |