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OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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Namespaces | |
namespace | Ogre |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
namespace | Ogre::VisibilityFlags |
Variables | |
_OgreExport const uint32 | Ogre::VisibilityFlags::LAYER_SHADOW_CASTER |
Object casts shadows (is rendered to shadow camera) | |
_OgreExport const uint32 | Ogre::VisibilityFlags::LAYER_VISIBILITY |
When this is bit is clear, the obj is not rendered at all. | |
_OgreExport const uint32 | Ogre::VisibilityFlags::RESERVED_VISIBILITY_FLAGS |