OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
|
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Ogre::VisibilityFlags | |
Variables | |
_OgreExport const uint32 | Ogre::VisibilityFlags::LAYER_SHADOW_CASTER |
Object casts shadows (is rendered to shadow camera) More... | |
_OgreExport const uint32 | Ogre::VisibilityFlags::LAYER_VISIBILITY |
When this is bit is clear, the obj is not rendered at all. More... | |
_OgreExport const uint32 | Ogre::VisibilityFlags::RESERVED_VISIBILITY_FLAGS |