OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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OgreVisibilityFlags.h File Reference

Namespaces

namespace  Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 
namespace  Ogre::VisibilityFlags
 

Variables

_OgreExport const uint32 Ogre::VisibilityFlags::LAYER_SHADOW_CASTER
 Object casts shadows (is rendered to shadow camera)
 
_OgreExport const uint32 Ogre::VisibilityFlags::LAYER_VISIBILITY
 When this is bit is clear, the obj is not rendered at all.
 
_OgreExport const uint32 Ogre::VisibilityFlags::RESERVED_VISIBILITY_FLAGS