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OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgreVctVoxelizerSourceBase.h"#include "OgreIdString.h"#include "OgreResourceTransition.h"#include <ogrestd/map.h>#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::VoxelizedMeshCache |
| Uses a VctVoxelizer to convert a single mesh made up of triangles into a voxel 3D texture representation. More... | |
| struct | Ogre::VoxelizedMeshCache::VoxelizedMesh |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |