OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgreVctVoxelizerSourceBase.h"
#include "OgreIdString.h"
#include "OgreResourceTransition.h"
#include <ogrestd/map.h>
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::VoxelizedMeshCache |
Uses a VctVoxelizer to convert a single mesh made up of triangles into a voxel 3D texture representation. More... | |
struct | Ogre::VoxelizedMeshCache::VoxelizedMesh |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |