OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgreVulkanPrerequisites.h"
#include "OgreVulkanDeviceResource.h"
#include "Vao/OgreVulkanVaoManager.h"
Classes | |
class | Ogre::VulkanDiscardBuffer |
class | Ogre::VulkanDiscardBufferManager |
Vulkan doesn't support "DISCARD" like D3D9/D3D11 (and OpenGL but often it's broken) where we requested to map a write-only buffer and the API would discard the previous contents (thus allowing us to avoid a stall until the GPU is done with the region) More... | |
struct | Ogre::VulkanDiscardBufferManager::UnsafeBlock |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Typedefs | |
typedef vector< VulkanDiscardBuffer * >::type | Ogre::VulkanDiscardBufferVec |