OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::ColourFaderAffector2FX2 Class Reference

This plugin subclass of ParticleAffector allows you to alter the colour of particles. More...

#include <OgreColourFaderAffector2FX2.h>

+ Inheritance diagram for Ogre::ColourFaderAffector2FX2:

Public Member Functions

 ColourFaderAffector2FX2 ()
 
void _cloneFrom (const ParticleAffector2 *original) override
 
float getAlphaAdjust1 () const
 Gets the alpha adjustment to be made per second to particles. More...
 
float getAlphaAdjust2 () const
 
float getBlueAdjust1 () const
 Gets the blue adjustment to be made per second to particles. More...
 
float getBlueAdjust2 () const
 
float getGreenAdjust1 () const
 Gets the green adjustment to be made per second to particles. *‍/. More...
 
float getGreenAdjust2 () const
 
const Vector4getMaxColour () const
 
const Vector4getMinColour () const
 
float getRedAdjust1 () const
 Gets the red adjustment to be made per second to particles. *‍/. More...
 
float getRedAdjust2 () const
 
Real getStateChange () const
 
String getType () const override
 Returns the name of the type of affector. More...
 
void run (ParticleCpuData cpuData, size_t numParticles, ArrayReal timeSinceLast) const override
 
void setAdjust1 (float red, float green, float blue, float alpha=0.0)
 Sets the colour adjustment to be made per second to particles. More...
 
void setAdjust2 (float red, float green, float blue, float alpha=0.0)
 
void setAlphaAdjust1 (float alpha)
 Sets the alpha adjustment to be made per second to particles. More...
 
void setAlphaAdjust2 (float alpha)
 
void setBlueAdjust1 (float blue)
 Sets the blue adjustment to be made per second to particles. More...
 
void setBlueAdjust2 (float blue)
 
void setGreenAdjust1 (float green)
 Sets the green adjustment to be made per second to particles. More...
 
void setGreenAdjust2 (float green)
 
void setMaxColour (const Vector4 &rgba)
 Sets the maximum value to which the particles will be clamped against. More...
 
void setMinColour (const Vector4 &rgba)
 Sets the minimum value to which the particles will be clamped against. More...
 
void setRedAdjust1 (float red)
 Sets the red adjustment to be made per second to particles. More...
 
void setRedAdjust2 (float red)
 
void setStateChange (Real NewValue)
 
- Public Member Functions inherited from Ogre::ParticleAffector2
virtual void initEmittedParticles (ParticleCpuData, const EmittedParticle *, size_t) const
 Initializes particles Can be called by multiple threads. More...
 
virtual bool needsInitialization () const
 Returns true if initEmittedParticles() must be called on a particle that has been emitted. More...
 
virtual void oneTimeInit ()
 
virtual bool wantsRotation () const
 Returns true if ParticleSystemDef should default to something else other than ParticleRotationType::None. More...
 
- Public Member Functions inherited from Ogre::StringInterface
 StringInterface ()
 
virtual ~StringInterface ()
 Virtual destructor, see Effective C++. More...
 
virtual void copyParametersTo (StringInterface *dest) const
 Method for copying this object's parameters to another object. More...
 
ParamDictionarygetParamDictionary ()
 Retrieves the parameter dictionary for this class. More...
 
const ParamDictionarygetParamDictionary () const
 
virtual String getParameter (const String &name) const
 Generic parameter retrieval method. More...
 
const ParameterListgetParameters () const
 Retrieves a list of parameters valid for this object. More...
 
virtual bool setParameter (const String &name, const String &value)
 Generic parameter setting method. More...
 
virtual void setParameterList (const NameValuePairList &paramList)
 Generic multiple parameter setting method. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from Ogre::StringInterface
static void cleanupDictionary ()
 Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. More...
 

Detailed Description

This plugin subclass of ParticleAffector allows you to alter the colour of particles.

Remarks
This class supplies the ParticleAffector implementation required to modify the colour of particle in mid-flight.

Constructor & Destructor Documentation

◆ ColourFaderAffector2FX2()

Ogre::ColourFaderAffector2FX2::ColourFaderAffector2FX2 ( )

Member Function Documentation

◆ _cloneFrom()

void Ogre::ColourFaderAffector2FX2::_cloneFrom ( const ParticleAffector2 original)
overridevirtual

◆ getAlphaAdjust1()

float Ogre::ColourFaderAffector2FX2::getAlphaAdjust1 ( ) const

Gets the alpha adjustment to be made per second to particles.

◆ getAlphaAdjust2()

float Ogre::ColourFaderAffector2FX2::getAlphaAdjust2 ( ) const

◆ getBlueAdjust1()

float Ogre::ColourFaderAffector2FX2::getBlueAdjust1 ( ) const

Gets the blue adjustment to be made per second to particles.

◆ getBlueAdjust2()

float Ogre::ColourFaderAffector2FX2::getBlueAdjust2 ( ) const

◆ getGreenAdjust1()

float Ogre::ColourFaderAffector2FX2::getGreenAdjust1 ( ) const

Gets the green adjustment to be made per second to particles. *‍/.

◆ getGreenAdjust2()

float Ogre::ColourFaderAffector2FX2::getGreenAdjust2 ( ) const

◆ getMaxColour()

const Vector4& Ogre::ColourFaderAffector2FX2::getMaxColour ( ) const

◆ getMinColour()

const Vector4& Ogre::ColourFaderAffector2FX2::getMinColour ( ) const

◆ getRedAdjust1()

float Ogre::ColourFaderAffector2FX2::getRedAdjust1 ( ) const

Gets the red adjustment to be made per second to particles. *‍/.

◆ getRedAdjust2()

float Ogre::ColourFaderAffector2FX2::getRedAdjust2 ( ) const

◆ getStateChange()

Real Ogre::ColourFaderAffector2FX2::getStateChange ( ) const

◆ getType()

String Ogre::ColourFaderAffector2FX2::getType ( ) const
overridevirtual

Returns the name of the type of affector.

Remarks
This property is useful for determining the type of affector procedurally so another can be created.

Implements Ogre::ParticleAffector2.

◆ run()

void Ogre::ColourFaderAffector2FX2::run ( ParticleCpuData  cpuData,
size_t  numParticles,
ArrayReal  timeSinceLast 
) const
overridevirtual

◆ setAdjust1()

void Ogre::ColourFaderAffector2FX2::setAdjust1 ( float  red,
float  green,
float  blue,
float  alpha = 0.0 
)

Sets the colour adjustment to be made per second to particles.

Parameters
red,green,blue,alphaSets the adjustment to be made to each of the colour components per second. These values will be added to the colour of all particles every second, scaled over each frame for a smooth adjustment.

◆ setAdjust2()

void Ogre::ColourFaderAffector2FX2::setAdjust2 ( float  red,
float  green,
float  blue,
float  alpha = 0.0 
)

◆ setAlphaAdjust1()

void Ogre::ColourFaderAffector2FX2::setAlphaAdjust1 ( float  alpha)

Sets the alpha adjustment to be made per second to particles.

Parameters
alphaThe adjustment to be made to the colour component per second. This value will be added to the colour of all particles every second, scaled over each frame for a smooth adjustment.

◆ setAlphaAdjust2()

void Ogre::ColourFaderAffector2FX2::setAlphaAdjust2 ( float  alpha)

◆ setBlueAdjust1()

void Ogre::ColourFaderAffector2FX2::setBlueAdjust1 ( float  blue)

Sets the blue adjustment to be made per second to particles.

Parameters
blueThe adjustment to be made to the colour component per second. This value will be added to the colour of all particles every second, scaled over each frame for a smooth adjustment.

◆ setBlueAdjust2()

void Ogre::ColourFaderAffector2FX2::setBlueAdjust2 ( float  blue)

◆ setGreenAdjust1()

void Ogre::ColourFaderAffector2FX2::setGreenAdjust1 ( float  green)

Sets the green adjustment to be made per second to particles.

Parameters
greenThe adjustment to be made to the colour component per second. This value will be added to the colour of all particles every second, scaled over each frame for a smooth adjustment.

◆ setGreenAdjust2()

void Ogre::ColourFaderAffector2FX2::setGreenAdjust2 ( float  green)

◆ setMaxColour()

void Ogre::ColourFaderAffector2FX2::setMaxColour ( const Vector4 rgba)

Sets the maximum value to which the particles will be clamped against.

Parameters
rgbaRGBA components stored in xyzw.

◆ setMinColour()

void Ogre::ColourFaderAffector2FX2::setMinColour ( const Vector4 rgba)

Sets the minimum value to which the particles will be clamped against.

Parameters
rgbaRGBA components stored in xyzw.

◆ setRedAdjust1()

void Ogre::ColourFaderAffector2FX2::setRedAdjust1 ( float  red)

Sets the red adjustment to be made per second to particles.

Parameters
redThe adjustment to be made to the colour component per second. This value will be added to the colour of all particles every second, scaled over each frame for a smooth adjustment.

◆ setRedAdjust2()

void Ogre::ColourFaderAffector2FX2::setRedAdjust2 ( float  red)

◆ setStateChange()

void Ogre::ColourFaderAffector2FX2::setStateChange ( Real  NewValue)

The documentation for this class was generated from the following file: