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OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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Interface of the NVIDIA stereo driver. More...
#include <OgreD3D11StereoDriverNVIDIA.h>
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D3D11StereoDriverNVIDIA () | |
virtual | ~D3D11StereoDriverNVIDIA () |
virtual bool | addRenderWindow (D3D11RenderWindowBase *renderWindow) |
virtual bool | isStereoEnabled (const String &renderWindowName) |
virtual bool | removeRenderWindow (const String &renderWindowName) |
virtual bool | setDrawBuffer (ColourBufferType colourBuffer) |
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D3D11StereoDriverImpl () | |
virtual | ~D3D11StereoDriverImpl () |
Interface of the NVIDIA stereo driver.
Ogre::D3D11StereoDriverNVIDIA::D3D11StereoDriverNVIDIA | ( | ) |
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Implements Ogre::D3D11StereoDriverImpl.
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Implements Ogre::D3D11StereoDriverImpl.
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Implements Ogre::D3D11StereoDriverImpl.
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Implements Ogre::D3D11StereoDriverImpl.