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OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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Alternative listener class for dealing with IntersectionSceneQuery. More...
#include <OgreSceneQuery.h>
Public Member Functions | |
virtual | ~IntersectionSceneQueryListener () |
virtual bool | queryResult (MovableObject *first, MovableObject *second)=0 |
Called when 2 movable objects intersect one another. | |
virtual bool | queryResult (MovableObject *movable, SceneQuery::WorldFragment *fragment)=0 |
Called when a movable intersects a world fragment. | |
Alternative listener class for dealing with IntersectionSceneQuery.
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virtual |
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pure virtual |
Called when 2 movable objects intersect one another.
Implemented in Ogre::IntersectionSceneQuery.
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pure virtual |
Called when a movable intersects a world fragment.
Implemented in Ogre::IntersectionSceneQuery.