Interface definition for a unit of content within a page.
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#include <OgrePageContent.h>
Interface definition for a unit of content within a page.
◆ PageContent()
◆ ~PageContent()
virtual Ogre::PageContent::~PageContent |
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| ) |
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virtual |
◆ _notifyAttached()
Internal method to notify a page that it is attached.
◆ frameEnd()
virtual void Ogre::PageContent::frameEnd |
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Real |
timeElapsed | ) |
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inlinevirtual |
Called when the frame ends.
◆ frameStart()
virtual void Ogre::PageContent::frameStart |
( |
Real |
timeSinceLastFrame | ) |
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inlinevirtual |
Called when the frame starts.
◆ getManager()
◆ getSceneManager()
◆ getType()
virtual const String& Ogre::PageContent::getType |
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const |
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virtual |
Get the type of the content, which will match it's factory.
◆ load()
virtual void Ogre::PageContent::load |
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pure virtual |
Load - will be called in main thread.
◆ notifyCamera()
virtual void Ogre::PageContent::notifyCamera |
( |
Camera * |
cam | ) |
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inlinevirtual |
Notify a section of the current camera.
◆ prepare()
Prepare data - may be called in the background.
◆ save()
Save the content to a stream.
◆ unload()
virtual void Ogre::PageContent::unload |
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pure virtual |
Unload - will be called in main thread.
◆ unprepare()
virtual void Ogre::PageContent::unprepare |
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pure virtual |
Unprepare data - may be called in the background.
The documentation for this class was generated from the following file: