Factory object for creating ParticleSystem instances.
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#include <OgreParticleSystemManager.h>
Factory object for creating ParticleSystem instances.
◆ ParticleSystemFactory()
Ogre::ParticleSystemFactory::ParticleSystemFactory |
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◆ ~ParticleSystemFactory()
Ogre::ParticleSystemFactory::~ParticleSystemFactory |
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inlineoverride |
◆ destroyInstance()
void Ogre::ParticleSystemFactory::destroyInstance |
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MovableObject * |
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overridevirtual |
◆ getType()
const String& Ogre::ParticleSystemFactory::getType |
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const |
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overridevirtual |
◆ FACTORY_TYPE_NAME
String Ogre::ParticleSystemFactory::FACTORY_TYPE_NAME |
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The documentation for this class was generated from the following file: