#include <OgreScriptCompiler.h>
◆ ResourceType
Enumerator |
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TEXTURE | |
MATERIAL | |
GPU_PROGRAM | |
UAV | |
UAV_BUFFER | |
COMPOSITOR | |
◆ ProcessResourceNameScriptCompilerEvent()
Ogre::ProcessResourceNameScriptCompilerEvent::ProcessResourceNameScriptCompilerEvent |
( |
ResourceType |
resourceType, |
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const String & |
name |
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) |
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inline |
◆ eventType
String Ogre::ProcessResourceNameScriptCompilerEvent::eventType |
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static |
◆ mName
String Ogre::ProcessResourceNameScriptCompilerEvent::mName |
◆ mResourceType
ResourceType Ogre::ProcessResourceNameScriptCompilerEvent::mResourceType |
The documentation for this class was generated from the following file: