OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::TextureAnimationControllerValue Class Reference

Predefined controller value for getting / setting a texture coordinate modifications (scales and translates). More...

#include <OgreTextureAnimationController.h>

+ Inheritance diagram for Ogre::TextureAnimationControllerValue:

Public Member Functions

 TextureAnimationControllerValue (Ogre::HlmsDatablock *datablock, Ogre::uint8 textureUnit)
 Constructor. More...
 
Ogre::Real getValue () const override
 
void rotationAnimation (bool rotate)
 rotationAnimation. More...
 
void scaleAnimation (bool scaleU, bool scaleV)
 scaleAnimation. More...
 
void scrollAnimation (bool translateU, bool translateV)
 scrollAnimation. More...
 
void setValue (Ogre::Real value) override
 
void tiledAnimation (Ogre::uint16 numFramesHorizontal, Ogre::uint16 numFramesVertical)
 tiledAnimation. More...
 
- Public Member Functions inherited from Ogre::ControllerValue< Ogre::Real >
virtual ~ControllerValue ()
 

Detailed Description

Predefined controller value for getting / setting a texture coordinate modifications (scales and translates).

Remarks
Effects can be applied to the scale or the offset of the u or v coordinates, or both. If separate modifications are required to u and v then 2 instances are required to control both independently, or 4 if you want separate u and v scales as well as separate u and v offsets.
Because of the nature of this value, it can accept values outside the 0..1 parametric range.

Constructor & Destructor Documentation

◆ TextureAnimationControllerValue()

Ogre::TextureAnimationControllerValue::TextureAnimationControllerValue ( Ogre::HlmsDatablock datablock,
Ogre::uint8  textureUnit 
)

Constructor.

Parameters
datablockHlmsDatablock to apply the modification to.
textureUnittextureUnit to apply the modification to.

Member Function Documentation

◆ getValue()

Ogre::Real Ogre::TextureAnimationControllerValue::getValue ( ) const
overridevirtual

◆ rotationAnimation()

void Ogre::TextureAnimationControllerValue::rotationAnimation ( bool  rotate)

rotationAnimation.

Parameters
rotateIf true, the texture will be rotated by the modification.

◆ scaleAnimation()

void Ogre::TextureAnimationControllerValue::scaleAnimation ( bool  scaleU,
bool  scaleV 
)

scaleAnimation.

Parameters
scaleUIf true, the u coordinates will be scaled by the modification.
scaleVIf true, the v coordinates will be scaled by the modification.

◆ scrollAnimation()

void Ogre::TextureAnimationControllerValue::scrollAnimation ( bool  translateU,
bool  translateV 
)

scrollAnimation.

Parameters
textureUnittextureUnit to apply the modification to.
translateVIf true, the v coordinates will be translated by the modification.

◆ setValue()

void Ogre::TextureAnimationControllerValue::setValue ( Ogre::Real  value)
overridevirtual

◆ tiledAnimation()

void Ogre::TextureAnimationControllerValue::tiledAnimation ( Ogre::uint16  numFramesHorizontal,
Ogre::uint16  numFramesVertical 
)

tiledAnimation.

Parameters
numFramesHorizontalnumber of horizontal tiles.
numFramesVerticalnumber of vertical tiles.

The documentation for this class was generated from the following file: