The VulkanDescriptorPool class A VulkanDescriptorPool manages the pool of a single set (i.e.
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#include <OgreVulkanDescriptorPool.h>
The VulkanDescriptorPool class A VulkanDescriptorPool manages the pool of a single set (i.e.
one VkDescriptorSetLayout)
It asks for a VulkanRootLayout pointer and the setIdx in order to gather all the data.
However it is not tied to a single VulkanRootLayout and may be shared by multiple VulkanRootLayouts
◆ VulkanDescriptorPool()
Ogre::VulkanDescriptorPool::VulkanDescriptorPool |
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VulkanVaoManager * |
vaoManager, |
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const VulkanRootLayout * |
rootLayout, |
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size_t |
setIdx, |
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const size_t |
capacity = 16u |
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) |
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◆ ~VulkanDescriptorPool()
Ogre::VulkanDescriptorPool::~VulkanDescriptorPool |
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◆ _advanceFrame()
void Ogre::VulkanDescriptorPool::_advanceFrame |
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◆ allocate()
VkDescriptorSet Ogre::VulkanDescriptorPool::allocate |
( |
VulkanDevice * |
device, |
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VkDescriptorSetLayout |
setLayout |
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) |
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◆ deinitialize()
void Ogre::VulkanDescriptorPool::deinitialize |
( |
VulkanDevice * |
device | ) |
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◆ getCurrentCapacity()
size_t Ogre::VulkanDescriptorPool::getCurrentCapacity |
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const |
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inline |
◆ isAvailableInCurrentFrame()
bool Ogre::VulkanDescriptorPool::isAvailableInCurrentFrame |
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const |
◆ reset()
void Ogre::VulkanDescriptorPool::reset |
( |
VulkanDevice * |
device | ) |
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The documentation for this class was generated from the following file: