#include <OgreDescriptorSetUav.h>
◆ formatNeedsReinterpret()
bool Ogre::DescriptorSetUav::TextureSlot::formatNeedsReinterpret |
( |
| ) |
const |
◆ makeEmpty()
static TextureSlot Ogre::DescriptorSetUav::TextureSlot::makeEmpty |
( |
| ) |
|
|
inlinestatic |
◆ needsDifferentView()
bool Ogre::DescriptorSetUav::TextureSlot::needsDifferentView |
( |
| ) |
const |
◆ operator!=()
bool Ogre::DescriptorSetUav::TextureSlot::operator!= |
( |
const TextureSlot & |
other | ) |
const |
|
inline |
◆ operator<()
bool Ogre::DescriptorSetUav::TextureSlot::operator< |
( |
const TextureSlot & |
other | ) |
const |
|
inline |
◆ access
◆ mipmapLevel
uint8 Ogre::DescriptorSetUav::TextureSlot::mipmapLevel |
◆ pixelFormat
◆ texture
TextureGpu* Ogre::DescriptorSetUav::TextureSlot::texture |
◆ textureArrayIndex
uint16 Ogre::DescriptorSetUav::TextureSlot::textureArrayIndex |
The documentation for this struct was generated from the following file: