OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::MetalBufferRegion Struct Reference

#include <OgreMetalDescriptorSetTexture.h>

Public Attributes

__unsafe_unretained id< MTLBuffer > * buffers
 
NSUInteger * offsets
 
NSRange range
 
ShaderType shaderType
 

Member Data Documentation

◆ buffers

__unsafe_unretained id<MTLBuffer>* Ogre::MetalBufferRegion::buffers

◆ offsets

NSUInteger* Ogre::MetalBufferRegion::offsets

◆ range

NSRange Ogre::MetalBufferRegion::range

◆ shaderType

ShaderType Ogre::MetalBufferRegion::shaderType

The documentation for this struct was generated from the following file: