OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::ProfileHistory Struct Reference

Represents a history of each profile during the duration of the app. More...

#include <OgreProfiler.h>

Public Attributes

Real currentTimeMillisecs
 The current frame time this profile has taken in milliseconds. More...
 
Real currentTimePercent
 The current percentage of frame time this profile has taken. More...
 
uint hierarchicalLvl
 The hierarchical level of this profile, 0 being the root profile. More...
 
Real maxTimeMillisecs
 The maximum frame time this profile has taken in milliseconds. More...
 
Real maxTimePercent
 The maximum percentage of frame time this profile has taken. More...
 
Real minTimeMillisecs
 The minimum frame time this profile has taken in milliseconds. More...
 
Real minTimePercent
 The minimum percentage of frame time this profile has taken. More...
 
uint numCallsThisFrame
 The number of times this profile has been called each frame. More...
 
ulong totalCalls
 The total number of times this profile was called (used to calculate average) More...
 
Real totalTimeMillisecs
 The total frame time this profile has taken in milliseconds. More...
 
Real totalTimePercent
 The total percentage of frame time this profile has taken. More...
 

Detailed Description

Represents a history of each profile during the duration of the app.

Member Data Documentation

◆ currentTimeMillisecs

Real Ogre::ProfileHistory::currentTimeMillisecs

The current frame time this profile has taken in milliseconds.

◆ currentTimePercent

Real Ogre::ProfileHistory::currentTimePercent

The current percentage of frame time this profile has taken.

Referenced by Ogre::ProfileInstance::watchForLimit(), Ogre::ProfileInstance::watchForMax(), and Ogre::ProfileInstance::watchForMin().

◆ hierarchicalLvl

uint Ogre::ProfileHistory::hierarchicalLvl

The hierarchical level of this profile, 0 being the root profile.

◆ maxTimeMillisecs

Real Ogre::ProfileHistory::maxTimeMillisecs

The maximum frame time this profile has taken in milliseconds.

◆ maxTimePercent

Real Ogre::ProfileHistory::maxTimePercent

The maximum percentage of frame time this profile has taken.

Referenced by Ogre::ProfileInstance::watchForMax().

◆ minTimeMillisecs

Real Ogre::ProfileHistory::minTimeMillisecs

The minimum frame time this profile has taken in milliseconds.

◆ minTimePercent

Real Ogre::ProfileHistory::minTimePercent

The minimum percentage of frame time this profile has taken.

Referenced by Ogre::ProfileInstance::watchForMin().

◆ numCallsThisFrame

uint Ogre::ProfileHistory::numCallsThisFrame

The number of times this profile has been called each frame.

◆ totalCalls

ulong Ogre::ProfileHistory::totalCalls

The total number of times this profile was called (used to calculate average)

◆ totalTimeMillisecs

Real Ogre::ProfileHistory::totalTimeMillisecs

The total frame time this profile has taken in milliseconds.

◆ totalTimePercent

Real Ogre::ProfileHistory::totalTimePercent

The total percentage of frame time this profile has taken.


The documentation for this struct was generated from the following file: