Fills full image with given colour gradients.
More...
#include <ProceduralTextureGenerator.h>
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| Gradient (TextureBufferPtr pBuffer) |
| Default constructor. More...
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Gradient & | setColourA (Ogre::ColourValue colour) |
| Set the colour in the top left corner of the image. More...
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Gradient & | setColourA (Ogre::Real red, Ogre::Real green, Ogre::Real blue, Ogre::Real alpha=1.0f) |
| Set the colour in the top left corner of the image. More...
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Gradient & | setColourB (Ogre::ColourValue colour) |
| Set the colour in the top right corner of the image. More...
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Gradient & | setColourB (Ogre::Real red, Ogre::Real green, Ogre::Real blue, Ogre::Real alpha=1.0f) |
| Set the colour in the top right corner of the image. More...
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Gradient & | setColourC (Ogre::ColourValue colour) |
| Set the colour in the bottom left corner of the image. More...
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Gradient & | setColourC (Ogre::Real red, Ogre::Real green, Ogre::Real blue, Ogre::Real alpha=1.0f) |
| Set the colour in the bottom left corner of the image. More...
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Gradient & | setColourD (Ogre::ColourValue colour) |
| Set the colour in the bottom right corner of the image. More...
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Gradient & | setColourD (Ogre::Real red, Ogre::Real green, Ogre::Real blue, Ogre::Real alpha=1.0f) |
| Set the colour in the bottom right corner of the image. More...
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Gradient & | setColours (Ogre::ColourValue colourA, Ogre::ColourValue colourB, Ogre::ColourValue colourC, Ogre::ColourValue colourD) |
| Sets the colours of the image corners. More...
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TextureBufferPtr | process () |
| Run image generation. More...
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Ogre::String | getName () |
| Get name of the filter as string. More...
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void | setLog (bool enable=true) |
| Enable/Disable logging. More...
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Fills full image with given colour gradients.
Each corner of the image has unique color.
Example:
◆ Gradient()
Default constructor.
- Parameters
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pBuffer | Image buffer where to store the generated image. |
◆ getName()
Get name of the filter as string.
◆ logMsg()
void Procedural::TextureProcessing::logMsg |
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Ogre::String |
msg | ) |
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protectedinherited |
◆ process()
◆ setColourA() [1/2]
Set the colour in the top left corner of the image.
- Parameters
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◆ setColourA() [2/2]
Set the colour in the top left corner of the image.
- Parameters
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red | Red value of new colour in the top left corner [0.0, 1.0] (default 0.0) |
green | Green value of new colour in the top left corner [0.0, 1.0] (default 0.0) |
blue | Blue value of new colour in the top left corner [0.0, 1.0] (default 1.0) |
alpha | Alpha value of new colour in the top left corner [0.0, 1.0] (default 1.0) |
◆ setColourB() [1/2]
Set the colour in the top right corner of the image.
- Parameters
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◆ setColourB() [2/2]
Set the colour in the top right corner of the image.
- Parameters
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red | Red value of new colour in the top right corner [0.0, 1.0] (default 0.0) |
green | Green value of new colour in the top right corner [0.0, 1.0] (default 1.0) |
blue | Blue value of new colour in the top right corner [0.0, 1.0] (default 0.0) |
alpha | Alpha value of new colour in the top right corner [0.0, 1.0] (default 1.0) |
◆ setColourC() [1/2]
Set the colour in the bottom left corner of the image.
- Parameters
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◆ setColourC() [2/2]
Set the colour in the bottom left corner of the image.
- Parameters
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red | Red value of new colour in the bottom left corner [0.0, 1.0] (default 1.0) |
green | Green value of new colour in the bottom left corner [0.0, 1.0] (default 0.0) |
blue | Blue value of new colour in the bottom left corner [0.0, 1.0] (default 0.0) |
alpha | Alpha value of new colour in the bottom left corner [0.0, 1.0] (default 1.0) |
◆ setColourD() [1/2]
Set the colour in the bottom right corner of the image.
- Parameters
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colour | New colour in the bottom right corner for processing (default Ogre::ColourValue(0.0f, 1.0f, 1.0f)) |
◆ setColourD() [2/2]
Set the colour in the bottom right corner of the image.
- Parameters
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red | Red value of new colour in the bottom right corner [0.0, 1.0] (default 0.0) |
green | Green value of new colour in the bottom right corner [0.0, 1.0] (default 1.0) |
blue | Blue value of new colour in the bottom right corner [0.0, 1.0] (default 1.0) |
alpha | Alpha value of new colour in the bottom right corner [0.0, 1.0] (default 1.0) |
◆ setColours()
Sets the colours of the image corners.
- Parameters
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◆ setLog()
void Procedural::TextureProcessing::setLog |
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bool |
enable = true | ) |
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inherited |
Enable/Disable logging.
- Parameters
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enable | true enables logging of filter actions |
◆ mBuffer
◆ mLog
bool Procedural::TextureProcessing::mLog |
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protectedinherited |
◆ mName
The documentation for this class was generated from the following file:
- ProceduralTextureGenerator.h
Gradient & setColours(Ogre::ColourValue colourA, Ogre::ColourValue colourB, Ogre::ColourValue colourC, Ogre::ColourValue colourD)
Sets the colours of the image corners.
class to store image data while processing
Definition: ProceduralTextureBuffer.h:50