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Ogre Procedural
0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
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Classes | |
| class | Procedural::Cell |
| Create a texture consisting of cells aligned in a grid, or a chessboard. More... | |
| class | Procedural::Cloud |
| Creates a cloud structured image. More... | |
| class | Procedural::Gradient |
| Fills full image with given colour gradients. More... | |
| class | Procedural::Image |
| Load an image from a resource. More... | |
| class | Procedural::Labyrinth |
| Creates a labyrinth structured image. More... | |
| class | Procedural::Marble |
| Creates a marble structured image. More... | |
| class | Procedural::Noise |
| Fills full image with noise in a given colour. More... | |
| class | Procedural::Solid |
| Fills full image with given colour. More... | |
| class | Procedural::Textile |
| Creates a textile structured image. More... | |
| class | Procedural::Wood |
| Creates a wood slice image. More... | |
| class | Procedural::Abnormals |
| Use alpha channel as an mask for an other image. More... | |
| class | Procedural::Alpha |
| Colour extraction. More... | |
| class | Procedural::AlphaMask |
| Use alpha channel as an mask for an other image. More... | |
| class | Procedural::Blit |
| copies a part of the input buffer towards the current buffer. More... | |
| class | Procedural::Blur |
| Reduce sharpness on input image. More... | |
| class | Procedural::Channel |
| Extract one channel or create gray image. More... | |
| class | Procedural::CircleTexture |
| Draw a circle. More... | |
| class | Procedural::Colours |
| A colour filter. More... | |
| class | Procedural::Combine |
| Combine inputs together. More... | |
| class | Procedural::Convolution |
| Convolution filter. More... | |
| class | Procedural::Crack |
| Create lines that can be randomly cracked or follow a normal map. More... | |
| class | Procedural::Cycloid |
| Draw a cycloid. More... | |
| class | Procedural::Dilate |
| Expands bright areas over darker areas. More... | |
| class | Procedural::Distort |
| Apply normal (ie. More... | |
| class | Procedural::EdgeDetection |
| Edge detection on input image. More... | |
| class | Procedural::EllipseTexture |
| Draw an ellipse. More... | |
| class | Procedural::Flip |
| Flip the image. More... | |
| class | Procedural::Glow |
| Render a glow. More... | |
| class | Procedural::Invert |
| Invert image. More... | |
| class | Procedural::Jitter |
| Exchange pixels at random positions. More... | |
| class | Procedural::Lerp |
| Linear interpolation. More... | |
| class | Procedural::TextureLightBaker |
| Apply an illumination on a surface. More... | |
| class | Procedural::Lookup |
| Copy pixels from base input (x, y) to given coordinates from parameter image (red, green). More... | |
| class | Procedural::Normals |
| Convert height map to normal map. More... | |
| class | Procedural::OilPaint |
| Create an oil painted image. More... | |
| class | Procedural::Polygon |
| Draw a polygon. More... | |
| class | Procedural::RandomPixels |
| Draw a number of pixels at random positions. More... | |
| class | Procedural::RectangleTexture |
| Draw a rectangle. More... | |
| class | Procedural::RotationZoom |
| Rotate & zoom image. More... | |
| class | Procedural::Segment |
| Colours image segments based on threshold. More... | |
| class | Procedural::Sharpen |
| Increase sharpness on input image. More... | |
| class | Procedural::Threshold |
| Simple threshold filter. More... | |
| class | Procedural::Vortex |
| Twist some fragment of input image. More... | |
Elements for procedural texture creation.
1.8.17