OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
OgreDistanceLodStrategy.h File Reference
#include "OgrePrerequisites.h"
#include "OgreLodStrategy.h"
#include "OgreSingleton.h"

Classes

class  Ogre::DistanceLodBoxStrategy
 Level of detail strategy based on distance from camera to an object's bounding box. More...
 
class  Ogre::DistanceLodSphereStrategy
 Level of detail strategy based on distance from camera to an object's bounding sphere. More...
 
class  Ogre::DistanceLodStrategyBase
 Level of detail strategy based on distance from camera. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef DistanceLodBoxStrategy Ogre::DistanceLodStrategy