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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreInstanceBatch.h"#include "OgreTexture.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::BaseInstanceBatchVTF |
| Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) This implementation has the following advantages: Supports huge amount of instances per batch Supports skinning even with huge ammounts of instances per batch Doesn't need shader constants registers. More... | |
| class | Ogre::InstanceBatchVTF |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |