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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreResource.h"#include "OgreBspPrerequisites.h"#include "OgreQuake3Types.h"#include "OgreCommon.h"#include "OgreColourValue.h"#include "OgreBlendMode.h"#include "OgreTextureUnitState.h"Classes | |
| class | Ogre::Quake3Shader |
| Class for recording Quake3 shaders. More... | |
| struct | Ogre::Quake3Shader::Pass |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |