OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
OgreQuake3Shader.h File Reference
#include "OgreResource.h"
#include "OgreBspPrerequisites.h"
#include "OgreQuake3Types.h"
#include "OgreCommon.h"
#include "OgreColourValue.h"
#include "OgreBlendMode.h"
#include "OgreTextureUnitState.h"

Classes

class  Ogre::Quake3Shader
 Class for recording Quake3 shaders. More...
 
struct  Ogre::Quake3Shader::Pass
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/