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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreCommon.h"#include "OgreSingleton.h"#include "OgreResource.h"#include "OgreWorkQueue.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| struct | Ogre::BackgroundProcessResult |
| Encapsulates the result of a background queue request. More... | |
| class | Ogre::ResourceBackgroundQueue |
| This class is used to perform Resource operations in a background thread. More... | |
| class | Ogre::ResourceBackgroundQueue::Listener |
| This abstract listener interface lets you get notifications of completed background processes instead of having to poll ticket statuses. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
| typedef WorkQueue::RequestID | Ogre::BackgroundProcessTicket |
| Identifier of a background process. More... | |