OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreShaderPrerequisites.h"
#include "OgreShaderFFPTexturing.h"
#include "OgreShaderSubRenderState.h"
Classes | |
class | Ogre::RTShader::LayeredBlending |
Texturing sub render state implementation of layered blending. More... | |
struct | Ogre::RTShader::LayeredBlending::TextureBlend |
class | Ogre::RTShader::LayeredBlendingFactory |
A factory that enables creation of LayeredBlending instances. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Ogre::RTShader | |
Macros | |
#define | SGX_LIB_LAYEREDBLENDING "SGXLib_LayeredBlending" |
#define SGX_LIB_LAYEREDBLENDING "SGXLib_LayeredBlending" |